Difficulties

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Difficulty in Cult of the Lamb determines a ton of variables, starting with the difficulty of Crusading and ending with how much micromanagement you have to do back at Cult HQ.

There are 4 difficulties:

  • Easy: Recommended for casual players looking for a fun, accessible experience.
  • Medium: Recommended for moderate players looking for a well rounded experience.
  • Hard: Recommended for experienced players looking for a challenge.
  • Very Hard: Recommended for players with a death wish.

Multipliers

Modifier Difficulties
Easy Medium Hard Very Hard
Starting number of Red Hearts 4 3 2 1
Chance of negating death (attacks won't cause damage if you're at half a heart) 40% 0 0 0
Player damage x1.5 x1 x1 x1
Invincibility time after getting hit x2.5 x1 x0.75 x0.5
Enemy HP x0.5 x1 x1.25 x1.5
Hearts drop chance x2 x1 x1 x0.75
Luck to find better chests x4 x1.5 x1 x0.75
Number of rooms in Crusades x0.75 x1 x1.1 x1.3
Death penalty (lose a percentage of collected items) 15% 25% 30% 50%
Escaped penalty (Using Omnipresence; lose a percentage of collected items) 10% 15% 20% 25%
Hunger x0.5 x1 x1.1 x1.5
Sickness x0.5 x1 x1.25 x2
Dissenting x0.5 x1 x1.25 x2
Aging x0.5 x1 x1.25 x2